Making Gold as a Newbie
Did you just start a playing WoW or do you have a brand new character and want
to learn how to make gold very quickly? This guide is just for you! I have found
this on the internet and I feel it will help a lot of newbies to get started and
even some people that just started playing on the brand new servers and wants to
make gold quickly at the lower levels in the game!
Start as Skinner and a Herbalist or Miner for a while to gather resources. You
may have to travel to a main town to learn these skills early - but its worth
Skinner as you will be killing many skinable mobs early on, and either Herbalist
or Miner as the radar marker conflicts - you cant have both a Herbalist and
Miner radar blip on. I have "toons" that are both Skinner, Herbalist and
Skinner, Miner ... I think the coin generated is a little better as a Miner
(especially as you get occ. gem drops in ore placements), but if you choose a
dark-elf as a race go herbalist as the starting area has no mining resources -
there may be an equivalent horde race !
Collect 6 slot bags as quickly as possible. Some will drop
as loot, others can be bought from tailors. You can do a /who and /tell and
offer to buy COD (cash on delivery) via the mail system so you dont have to buy
from an NPC vendor or go to an Auction House before you are ready.
Have a "mule" sitting in your factions Auction House Town (eg. Ironforge for
Alliance) - create a character that is closest to the Auction House Town .. best
a dwarf or gnome for easy access to Ironforge - Humans need to travel via
Stormwind and the Underground tram system, Dark-Elves have to travel via foot
for about 20 minutes through dangerous territory to get anywhere near Ironforge
for the first time, place your character very near a mailbox that is not busy.
There are two mailboxes near the Auction House in Ironforge - one is always
crowded. Choose the one that is not busy for your log-in/log-out place. This
mule you will post your stacks to for sale at the Auction House.
Keep notes of how much a stack of resources (light leather from skinning, copper
ore from mining, silverleaf and peaceblossom from herbalism) sell to an NPC
vendor but dont sell to the vendor.
Check the Auction House prices using the search facility and take note of the
starting and buyout prices for the stacks of resources you are selling. Many
items have a buy-out price upto 10-20 times the price an NPC vendor will buy
from you. I personally set my prices as follows .... starting price 2x the NPC
vendor buy value (around 1.5-2.5s per stack) and a buyout price 5-6 times the
NPC buy value unless all the competitor sellers buyout prices are way above or
below that, then I set my buyouts at just below theirs.
A couple of hours work at toon level 6-8 will give you 3-4 stacks of light
leather, 2-3 stacks of herbs, 1-2 stacks or metals bars (yep, smelt them for
mining experience before selling them ... if you are "grey" on smelting copper
(i.e. no mining XP form it), sell the stacks of raw ore) and if you are working
in an area of humanoids 1-2 stacks of linen cloth. Don't waste your linen on
bandages (First Aid).
Don't waste bag storage space on grey usable items, ruined pelts, broken teeth
etc. unless you are filling up an inventory for the run home. Keep green items
for Auction House sale if your toon (or an alt) doesn't need them. Always set
auctions for 24 hours and put a buyout price about 4-6x the value to an NPC
vendor (again check the Auction House current prices so you don't over or under
value your items) ... the buyout price allows impatient bidders a way of getting
their items quickly - and your money faster.
Mail your major items to your mule for Auction House Placement, dump the rest of
the garbage onto the NPC vendor.
Each stack will sell at Auction House for 5-10s per stack easily and up to 20s
per stack if the demand is right, low level "green" items 5-10s each.
My first (and still main) toon never got anywhere near this cash return so early
(mage, miner engineer) my current level 10 gatherer is getting 1g per 2 hours of
game time (mixing it up with questing and general fun) a concentrated effort
should nett close to 1g per hour - a huge return for a low level character me
Don't choose your crafting profession too early ... you can always drop one of
your gathering professions for a crafting profession once your cash flow is
Buying unneeded items early eats money.
Buying unneeded skills early eats money.
Enchanting eats money !
Engineering eats money !
Leatherworking, Blacksmithing and Tailoring can feed an enchanter, make
reasonably good money from auctioned items later.
Alchemy can be fun and provide a good range of buff and potions for your own
use, then sell once you get to craft the higher demand potions.
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